So a miniature version of the iPad is joining the Mac family. As with
each new device that hits the market, there’s going to be shake up in
the mobile software testing world. From a technical development standpoint, it
doesn’t look like the iPad Mini will present too many challenges (unlike
the new iPad (#3) and the iPhone 5).
But it might attract a different type of user, which will dictate which
types of apps are most successful. James A. Martin, a blogger for
CIO.com, came up with a few things everyone can expect from iPad Mini apps. Here are the three points most pertinent to the development and testing world:
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Software Testing |
iPad mini apps won’t need to be
updated. The iPad mini has a smaller screen than the iPad 2 or
current-generation iPad, but developers won’t have to downscale their
apps. That’s because the iPad mini has the same pixel resolution as the
iPad 1 and 2. Even so, smaller in-app buttons might make tapping them
more difficult.
- Gamers should be happy. Compared to the bigger iPads, the iPad mini is lighter and thinner and you can hold it in one hand. Translation: The mini should be a killer tablet for game apps. However, keep in mind the iPad mini uses Apple’s A5 processor, and the new fourth-generation iPad has the faster Apple A6X chip.
- Productivity won’t be a selling point. Let’s face it, the bigger iPads are only marginally viable as laptop replacements, because tablet apps simply aren’t as full-featured as their desktop software equivalents. … Throw in a smaller screen, and the iPad mini is even less attractive as a laptop alternative.
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